Friday, February 15, 2013

Development Log: February 15, 2013

Starship flight and weapons testing. The Enterprise model in this scene was reduced to 30.5 Unity units (from 305 meters) to better scale with the Earth at 127,420 Unity units (Actual Earth is 12,742.0 km) and still have the Moon within recommended Unity world space (within 1,000,000 Unity units ).


Monday, February 11, 2013

Development Log: February 11, 2013

Added inverse kinematics (IK) to character armature, added walking, idle, and idle while holding pistol animations. Modeled TOS Phaser 2.


Sunday, January 20, 2013

Development Log: January 20, 2013

Continuing work on the torpedo bay: Support columns, second floor railings, torpedo track covers.


Monday, December 31, 2012

Development Log: December 31, 2012

Added higher detail airlock door and added wall details to the transporter room.


Friday, November 30, 2012

Development Log: November 30, 2012

Added engineering station bridge console and partial science station console.

Sunday, November 18, 2012

Development Log: November 17-18, 2012

Continued work on transporter room. Added transporter pad, control console, back wall, and machinery detail. Started importing into Unity for lighting tests.