Tuesday, January 18, 2011

Development Log: January 11 - 14, 2011: Enter Unity 3


Added the communications, engineering, defense stations, main viewer, environmental control, and damage control. By this point I also was looking at lighting and creating the ceiling, chairs, railing, and the helm-navigation station. I also starting importing the Blender model into Unity 3.

Monday, January 10, 2011

Development Log: January 7 - 10, 2011

After learning how to use Blender and Unity in CS 527 Computer Animation what do I do next? Model the bridge of the Starship Enterprise? My motivation was a long desire to create a model of the bridge of the starship Enterprise as seen in the first four Star Trek films. I have seen many digital renditions of the bridge of the Enterprise, however these tend to be the original TV, Star Trek V/VI, The Next Generation, or The Next Generation film versions.

Initial modeling of the bridge. As with the original set, the model is divided into 12 sections. I started with the turbolift sections, followed by the security station.