The Enterprise in Virtual Reality

This is a project I started for fun after learning to use Blender and Unity while taking a Computer Animation class. As time went on, this project continued to grow from just a model of the bridge to a full virtual simulation of the Enterprise in Earth drydock for the CAVE2(TM) Hybrid-Reality Environment at the Electronic Visualization Laboratory, University of Illinois at Chicago. Modeling the original motion picture Enterprise since most of the other projects I see are Next Generation era.

Sunday, April 3, 2022

Orbital Office Complex Part 1

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 Starting off the new year with a new 3D model. One that I've been wanting to do and have been collecting reference material for a while...
Sunday, October 31, 2021

Halloween 2021

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Most of the recent Spacedock updates was in preparation for multiple Halloween 2021 photoshoots. This included creating a Spacedock office a...
Saturday, October 30, 2021

Development Log: 2021

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 Finally going through and updating this blog with various archived progress from 2021. Updates were primarily focused on Spacedock. Septemb...
Monday, October 12, 2020

Development Log: October 12, 2020

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 Updated the Spacedock exterior window details on the lower section. Fairly sure I already did this, but lost the updated file. Probably wit...
Sunday, December 8, 2019

Development Log: The Motion Picture Update Part 3

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Just a quick update to add some CAVE2™ pictures of my Star Trek: The Motion Picture anniversary updates. December 8, 2019: TMP ...
Saturday, December 7, 2019

Development Log: The Motion Picture Update Part 2

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Just my way of celebrating the 40th anniversary of Star Trek: The Motion Picture. Often underrated as a Star Trek film, it has plenty of fla...
Sunday, September 22, 2019

Development Log: The Motion Picture Update Part 1

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In preparation for the 40th anniversary of Star Trek's debut on the big screen, I've made plans to extend parts of my Enterprise mod...
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Arthur Nishimoto
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