Completed initial pass on torpedo bay. The torpedo bay length was reduced by about 1/4 to keep the warp core from going though the torpedo bay. There is still enough space behind the back wall to allow a torpedo to slide to the left or right to get around the warp core and into the torpedo launcher. Started second pass on main engineering.
This is a project I started for fun after learning to use Blender and Unity while taking a Computer Animation class. As time went on, this project continued to grow from just a model of the bridge to a full virtual simulation of the Enterprise in Earth drydock for the CAVE2(TM) Hybrid-Reality Environment at the Electronic Visualization Laboratory, University of Illinois at Chicago. Modeling the original motion picture Enterprise since most of the other projects I see are Next Generation era.
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